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java.lang.Objectfisica.FDrawable
fisica.FBody
fisica.FPoly
public class FPoly
Represents a polygonal body that can be added to a world.
Polygons can be created by adding vertices using the vertex
method in a similar way to FPoly
:
FPoly myPoly = new FPoly();
myBlob.vertex(40, 10);
myBlob.vertex(50, 20);
myBlob.vertex(60, 30);
myBlob.vertex(60, 40);
myBlob.vertex(50, 50);
myBlob.vertex(40, 60);
myBlob.vertex(30, 70);
myBlob.vertex(20, 60);
myBlob.vertex(10, 50);
myBlob.vertex(10, 40);
myBlob.vertex(20, 30);
myBlob.vertex(30, 20);
myBlob.vertex(40, 10);
world.add(myPoly);
FBox
,
FCircle
,
FBlob
,
FLine
Constructor Summary | |
---|---|
FPoly()
Constructs a polygonal body that can be added to a world. |
Method Summary | |
---|---|
void |
draw(processing.core.PGraphics applet)
This method is called when calling world.draw() . |
void |
drawDebug(processing.core.PGraphics applet)
This method is called when calling world.drawDebug() . |
void |
vertex(float x,
float y)
Adds vertices to the shape of the poly. |
Methods inherited from class fisica.FDrawable |
---|
attachImage, dettachImage, draw, drawDebug, getFillColor, getImageAlpha, isDrawable, setDrawable, setFill, setFill, setFill, setFill, setFillColor, setImageAlpha, setNoFill, setNoStroke, setStroke, setStroke, setStroke, setStroke, setStrokeColor, setStrokeWeight |
Methods inherited from class java.lang.Object |
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equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Constructor Detail |
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public FPoly()
vertex
to define the shape of the polygon.
Method Detail |
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public void vertex(float x, float y)
x
- x coordinate of the vertex to be addedy
- y coordinate of the vertex to be addedpublic void draw(processing.core.PGraphics applet)
FDrawable
world.draw()
.
This method may be overriden to allow custom drawing of the object.
draw
in class FDrawable
applet
- the graphics onto which the object must be drawn.public void drawDebug(processing.core.PGraphics applet)
FDrawable
world.drawDebug()
.
This method may be overriden to allow custom debug drawing of the object.
drawDebug
in class FDrawable
applet
- the graphics onto which the object must be drawn.
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